How Skydance devs straddled the massive performance gap between Meta Quest and PSVR 2 | Shawn Kittelsen interview
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Shawn Kittelsen of Skydance Interactive knows there are a lot of tradeoffs between performance and graphics fidelity in making good virtual reality games. Last December, Skydance released its Behemoth game, where players immerse themselves in VR to battle […]...